A concrete {@link QuickInput} to let the user pick an item from a list of items of type T. The items can be filtered through a filter text field and there is an option {@link QuickPick.canSelectMany canSelectMany} to allow for selecting multiple items.
Note that in many cases the more convenient {@link window.showQuickPick} is easier to use. {@link window.createQuickPick} should be used when {@link window.showQuickPick} does not offer the required flexibility.
Fields
show():Void
Makes the input UI visible in its current configuration. Any other input UI will first fire an {@link QuickInput.onDidHide} event.
read onlyonDidTriggerButton:Event<QuickInputButton>
An event signaling when a button in the title bar was triggered. This event does not fire for buttons on a {@link QuickPickItem}.
onDidHide:Event<Void>
An event signaling when this input UI is hidden.
There are several reasons why this UI might have to be hidden and the extension will be notified through {@link QuickInput.onDidHide}. (Examples include: an explicit call to {@link QuickInput.hide}, the user pressing Esc, some other input UI opening, etc.)
read onlyonDidChangeValue:Event<String>
An event signaling when the value of the filter text has changed.
read onlyonDidChangeSelection:Event<ReadOnlyArray<T>>
An event signaling when the selected items have changed.
read onlyonDidChangeActive:Event<ReadOnlyArray<T>>
An event signaling when the active items have changed.
read onlyonDidAccept:Event<Void>
An event signaling when the user indicated acceptance of the selected item(s).
matchOnDetail:Bool
If the filter text should also be matched against the detail of the items. Defaults to false.
matchOnDescription:Bool
If the filter text should also be matched against the description of the items. Defaults to false.
ignoreFocusOut:Bool
If the UI should stay open even when loosing UI focus. Defaults to false. This setting is ignored on iPad and is always false.
enabled:Bool
If the UI should allow for user input. Defaults to true.
Change this to false, e.g., while validating user input or loading data for the next step in user input.
dispose():Void
Dispose of this input UI and any associated resources. If it is still visible, it is first hidden. After this call the input UI is no longer functional and no additional methods or properties on it should be accessed. Instead a new input UI should be created.
busy:Bool
If the UI should show a progress indicator. Defaults to false.
Change this to true, e.g., while loading more data or validating user input.